Book in for our facilitated school program Push It, Pull It, Move It where students investigate forces and motion in a rail context.
Program overview
In this facilitated school program, students investigate push and pull forces and motion in rail-related contexts. There are four components to this program:
- An interactive presentation led by a museum staff member. Students identify and interpret forces in the railways using object and images from the collection. (30 minutes)
- A special Maker Space challenge, where students design and build a device that picks something up and moves it… without using their hands! (30 minutes)
- Hands-on exploration and investigation of forces in the railways and other contexts in our interactive Sciencentre. (30 minutes)
- A self-guided ‘scavenger hunt’ that will encourage students to think critically while exploring objects to identify and describe push and pull forces and motion.
Learning outcomes
Students will:
- develop an understanding of push and pull forces and how they can be applied to real-life scenarios and design solutions
- understand how push and pull forces can affect the movement of an object and how the shape and size of an object can impact its motion
- identify energy sources and transfer in locomotives and how these have changed over time
- observe, interpret and identify familiar and unfamiliar objects
- create solutions to design challenges using the design process
- recognise the role of design and technology in finding solutions to real-life problems.
School visit information
See our Visit as a school for information on visiting the museum and booking a group into a program.
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Learning Resources
Explore additional learning resources related to this program on our Learning Resources platform.
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